Games Sales Engineer

London (Central)
Competitive salary
30 Nov 2018
10 Dec 2018
Retail and Sales
Contract Type
Full Time
*Our Purpose*
Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.

Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.

We are a British technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We’re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation.

*Your Mission*
As a Games Engineer at Improbable, you will play part product manager, part evangelist, part R&D and part business development.

* Helping the business development team engage with all of our prospective customers
* You will spend time researching and developing interesting and innovative use cases for SpatialOS
* You will attend conferences, conduct talks and constantly be at the forefront of latest trends within the games industry
* You will steer internal engineering teams, translating customer requirements to ensure the tools and features we build are in line with what they need.

*Example Projects*
* Heading out with our Business Development team to meet new clients. You will pitch SpatialOS to technical leadership, help customers ‘think’ spatially about their game and provide answers to technical and creative questions raised by clients
* Helping customers design and make solid architectural decisions early on. As a games engineer, you will be paramount in ensuring the success of a SpatialOS game through these early technical decisions
* You will be involved in building internal projects to demonstrate the potential of SpatialOS, which can be used for sales material and customer demonstrations.

* Experience building games, and have shipped at least one title
* Experience working with engines such as Unity, Unreal, CryEngine
* Strong communication and collaboration skills with an ability to adapt to different levels of technical understanding
* Passionate about teaching and sharing knowledge, empathetic and patient
* Interest in building and launching new gaming experiences in virtual worlds
* Demonstrable knowledge and passion for games and/or game development
* Customer facing experience.

*Equal Opportunity*
The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.

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